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Thread Statistics | Show CCP posts - 10 post(s) |

Karl Hobb
Imperial Margarine
2168
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Posted - 2014.12.19 06:11:03 -
[1] - Quote
CCP Rise wrote: Combat Recons will now be permanently undetectable by directional scanners
Geeeeez... I'm by no means an authority, but this seems like an overly powerful ability.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Imperial Margarine
2169
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Posted - 2014.12.19 09:22:15 -
[2] - Quote
Zappity wrote:I don't understand all the complaints about the d-scan thing. How is this different in principle to the covert ops cloak? It 'breaks' just as many things as d-scan immunity does. But then I've always thought that there should be a specific probe to detect (if not necessarily resolve) cloaked ships. My biggest misgiving about it is that Force Recons have to use a module whereas Combats get it for free. Granted, there is the whole combat probe disadvantage to the d-scan immunity over a Cov Ops Cloak, but I don't feel that's a good balancing point considering the benefits.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Imperial Margarine
2178
|
Posted - 2014.12.19 17:08:41 -
[3] - Quote
Antillie Sa'Kan wrote:Rhea Rankin Nolen wrote:No ship in EvE had that trait yet..and for a reason. Except for every one that can fit a covert ops cloak. The SoE ships come to mind here. As do the cloaky recons and stealth bombers. And they use a module for it and (generally) have lock time penalties (circumvented in certain cases). Non-covert cloaks are balanced in that you cannot warp with them on. The big problem with the proposed combat recons is that they sacrifice nothing for what is effectively a cloak; maybe it's not equivalent to a cov ops but it is certainly comparable to a normal cloaking device.
Don't get me wrong, I'll probably buy a Curse or two post Proteus, but I still feel like this change is a bit much.
A professional astro-bastard was not available so they sent me.
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Karl Hobb
Imperial Margarine
2179
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Posted - 2014.12.19 17:50:50 -
[4] - Quote
Antillie Sa'Kan wrote:All covert ops cloak ships have utility high for the cloak so they don't really sacrifice fitting something else. I don't buy that. Combat recons have an extra slot over force recons.
Antillie Sa'Kan wrote:Recons do sacrifice something, DPS. All recons do terrible DPS. They are great force multipliers though. Which is the point. I feel this change will bring an interesting amount of unpredictability to EVE. Again, my only real gripe here is that they get it for free. I've already adjusted my exploration Cov Ops to handle an expanded probe launcher (probably something I should have done earlier anyway, tbh) and I realize that recons face the same limitations that everything else does when it comes to deciding whether to engage, especially when flying solo. It's not like this is a huge game changer in the grand game of Falcons, but it certainly does feel a bit overpowered.
A professional astro-bastard was not available so they sent me.
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